<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://betamountain.org/index.php?action=history&amp;feed=atom&amp;title=Starlog</id>
	<title>Starlog - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://betamountain.org/index.php?action=history&amp;feed=atom&amp;title=Starlog"/>
	<link rel="alternate" type="text/html" href="https://betamountain.org/index.php?title=Starlog&amp;action=history"/>
	<updated>2026-05-12T23:16:21Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.5</generator>
	<entry>
		<id>https://betamountain.org/index.php?title=Starlog&amp;diff=4996&amp;oldid=prev</id>
		<title>RabbiBob at 20:14, 21 November 2018</title>
		<link rel="alternate" type="text/html" href="https://betamountain.org/index.php?title=Starlog&amp;diff=4996&amp;oldid=prev"/>
		<updated>2018-11-21T20:14:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:14, 21 November 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;Copyright 1987 by O&amp;#039;Quinn Studios, Inc.&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;Copyright 1987 by O&amp;#039;Quinn Studios, Inc.&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;center&amp;gt;[https://archive.org/details/starlog_magazine-121/page/n64 See a copy hosted at Archive.org]&amp;lt;/center&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:GRCD1]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:GRCD1]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Interviews]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Interviews]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Cleanup-Format]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Cleanup-Add Pictures]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key mw_BetaMountain_139:diff::1.12:old-3728:rev-4996 --&gt;
&lt;/table&gt;</summary>
		<author><name>RabbiBob</name></author>
	</entry>
	<entry>
		<id>https://betamountain.org/index.php?title=Starlog&amp;diff=3728&amp;oldid=prev</id>
		<title>RabbiBob: Replaced content with &quot;&lt;center&gt;&lt;h1&gt;GR Article from Starlog&lt;/h1&gt;&lt;/center&gt;   &lt;center&gt;&lt;h2&gt;Starlog #121 August 1987 (Innerspace)&lt;/h2&gt;&lt;/center&gt;  &lt;center&gt;&lt;i&gt;Copyright 1987 by O&#039;Quinn Studios, Inc.&lt;/i&gt;...&quot;</title>
		<link rel="alternate" type="text/html" href="https://betamountain.org/index.php?title=Starlog&amp;diff=3728&amp;oldid=prev"/>
		<updated>2018-03-03T11:21:42Z</updated>

		<summary type="html">&lt;p&gt;Replaced content with &amp;quot;&amp;lt;center&amp;gt;&amp;lt;h1&amp;gt;GR Article from Starlog&amp;lt;/h1&amp;gt;&amp;lt;/center&amp;gt;   &amp;lt;center&amp;gt;&amp;lt;h2&amp;gt;Starlog #121 August 1987 (Innerspace)&amp;lt;/h2&amp;gt;&amp;lt;/center&amp;gt;  &amp;lt;center&amp;gt;&amp;lt;i&amp;gt;Copyright 1987 by O&amp;#039;Quinn Studios, Inc.&amp;lt;/i&amp;gt;...&amp;quot;&lt;/p&gt;
&lt;a href=&quot;https://betamountain.org/index.php?title=Starlog&amp;amp;diff=3728&amp;amp;oldid=3727&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>RabbiBob</name></author>
	</entry>
	<entry>
		<id>https://betamountain.org/index.php?title=Starlog&amp;diff=3727&amp;oldid=prev</id>
		<title>RabbiBob: Created page with &quot;&lt;center&gt;&lt;h1&gt;GR Article from Starlog&lt;/h1&gt;&lt;/center&gt;   &lt;center&gt;&lt;h2&gt;Starlog #121 August 1987 (Innerspace)&lt;/h2&gt;&lt;/center&gt;  &lt;center&gt;&lt;i&gt;Copyright 1987 by O&#039;Quinn Studios, Inc.&lt;/i&gt;&lt;/ce...&quot;</title>
		<link rel="alternate" type="text/html" href="https://betamountain.org/index.php?title=Starlog&amp;diff=3727&amp;oldid=prev"/>
		<updated>2018-03-03T11:19:50Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;center&amp;gt;&amp;lt;h1&amp;gt;GR Article from Starlog&amp;lt;/h1&amp;gt;&amp;lt;/center&amp;gt;   &amp;lt;center&amp;gt;&amp;lt;h2&amp;gt;Starlog #121 August 1987 (Innerspace)&amp;lt;/h2&amp;gt;&amp;lt;/center&amp;gt;  &amp;lt;center&amp;gt;&amp;lt;i&amp;gt;Copyright 1987 by O&amp;#039;Quinn Studios, Inc.&amp;lt;/i&amp;gt;&amp;lt;/ce...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;center&amp;gt;&amp;lt;h1&amp;gt;GR Article from Starlog&amp;lt;/h1&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;h2&amp;gt;Starlog #121 August 1987 (Innerspace)&amp;lt;/h2&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;Copyright 1987 by O&amp;#039;Quinn Studios, Inc.&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;i&amp;gt;Reprinted without permission.&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;h2&amp;gt;Adventures of the Galaxy Rangers&amp;lt;/h2&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;by Eddie Berganza&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;A BIONIC MAN, A SUPERTROOPER, A TELEPATH AND A COMPUTER&lt;br /&gt;
&lt;br /&gt;
GENIUS TEAM-UP AS THE&lt;br /&gt;
&lt;br /&gt;
EXTRA-POWERED PIONEERS OF THE FINAL FRONTIER, SPEEDING&lt;br /&gt;
&lt;br /&gt;
THROUGH HYPERSPACE IN&lt;br /&gt;
&lt;br /&gt;
ANIMATED ADVENTURES OF COWBOYS AND ALIENS.&amp;lt;/b&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 In 2086, two peaceful aliens journey to Earth seeking our help. In return, they&lt;br /&gt;
&lt;br /&gt;
gave us the plans for first hyperdrive, allowing mankind to open the doors to&lt;br /&gt;
&lt;br /&gt;
the stars.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
We have assembled a team of unique individuals to protect Earth and our allies.&lt;br /&gt;
&lt;br /&gt;
Courageous pioneers committed to the highest ideals of justice and dedicated to&lt;br /&gt;
&lt;br /&gt;
preserving law and order across the new frontier. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
These are the Adventures of the Galaxy Rangers. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;quot;It started out as an SF action-adventure in space about a police force,&amp;quot;&lt;br /&gt;
&lt;br /&gt;
explains Robert Mandell, the syndicated series&amp;#039; creator/producer and ITC&lt;br /&gt;
&lt;br /&gt;
Entertainment vet. &amp;quot;It really evolved because the show needed a handle. The&lt;br /&gt;
&lt;br /&gt;
basic story of Rangers--the idea of having two aliens coming to Earth looking&lt;br /&gt;
&lt;br /&gt;
for help--was always there. And in the back of my mind, I guess, I always knew&lt;br /&gt;
&lt;br /&gt;
it was based on _The_Magnificent_Seven and _Seven_Samurai_, but the obvious&lt;br /&gt;
&lt;br /&gt;
never hit me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I was very lucky to meet a guy named Bob Chrestani, who was an agent for&lt;br /&gt;
&lt;br /&gt;
William Morris,&amp;quot; Mandell continues. &amp;quot;I showed him the presentation, which was&lt;br /&gt;
&lt;br /&gt;
then called Beta Force. He loved it and immediately signed the project&lt;br /&gt;
&lt;br /&gt;
representation. It was Bob who brought the obvious to my attention. He said&lt;br /&gt;
&lt;br /&gt;
&amp;#039;Well, what&amp;#039;s your story?&amp;#039; I told him two aliens come to Earth--_Seven_Samurai_,&lt;br /&gt;
&lt;br /&gt;
_Magnificent_Seven_. And he said &amp;#039;Wll, you&amp;#039;re crazy. It&amp;#039;s sitting right in front&lt;br /&gt;
&lt;br /&gt;
of you. It&amp;#039;s a space _Western_. It has all the classic Western themes, the main&lt;br /&gt;
&lt;br /&gt;
one being justified violence, which is what all Westerns have been built&lt;br /&gt;
&lt;br /&gt;
on--lawlessness, new frontier and pioneers exploring unknown territories.&amp;#039; Once&lt;br /&gt;
&lt;br /&gt;
we had the space Western hook, things suddenly started to click. We developed&lt;br /&gt;
&lt;br /&gt;
the _Galaxy_Ragners_ name together. The response I began to get from various&lt;br /&gt;
&lt;br /&gt;
financing groups was totally differnet. It was as if I came up with the greatest&lt;br /&gt;
&lt;br /&gt;
thing since _Star_Trek_.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Like the characters of that _Wagon_Train_ to the stars, Mandell wanted to make&lt;br /&gt;
&lt;br /&gt;
his Rangers as real as possible. &amp;quot;Throughout the series&amp;#039; run, we tried to base&lt;br /&gt;
&lt;br /&gt;
an episode on each Ranger to show their background,&amp;quot; notes Mandell.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The leader of the group, Zachary Foxx, was always our straight-ahead&lt;br /&gt;
&lt;br /&gt;
West-Point-mentality soldier. He is always doing things by regulations. We&lt;br /&gt;
&lt;br /&gt;
designed him to be in direct conflict with Shane Gooseman [the group&amp;#039;s&lt;br /&gt;
&lt;br /&gt;
shape-changer],&amp;quot; adds Mandell, &amp;quot;who doesn&amp;#039;t do anything by the book. He&amp;#039;s our&lt;br /&gt;
&lt;br /&gt;
Dirty Harry.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It was very important for me to set their characters from the beginning so that&lt;br /&gt;
&lt;br /&gt;
the interaction between the four Rangers would be very strong and the dialogue&lt;br /&gt;
&lt;br /&gt;
could reflect a little bit of the characters&amp;#039; histories and personalities&lt;br /&gt;
&lt;br /&gt;
without being obvious. For example, the conflict between Zack and Goose has&lt;br /&gt;
&lt;br /&gt;
helped establish their backgrounds.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Zach was never our most colorful character and we played off that quality.&lt;br /&gt;
&lt;br /&gt;
Because he comes from a world of perfect order, he likes to see things in&lt;br /&gt;
&lt;br /&gt;
certain ways, but in reality, nothing works that way--especially in the whole&lt;br /&gt;
&lt;br /&gt;
new universe he now can explore.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;WHEN RANGERS CLASH&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Continuing his conservative characterization, Foxx is the only Ranger who is&lt;br /&gt;
&lt;br /&gt;
married with children. Mandell, though, did throw a wrench into the man&amp;#039;s&lt;br /&gt;
&lt;br /&gt;
seemingly simple life. &amp;quot;We wanted Zack to have his own personal conflict and&lt;br /&gt;
&lt;br /&gt;
that turned out to be his bionics,&amp;quot; Mandell explans, noting a certain irony. &amp;quot;He&lt;br /&gt;
&lt;br /&gt;
never really trusted machinery or hardware, but then he has an accident where&lt;br /&gt;
&lt;br /&gt;
suddently, it is machinery and hardware that saves his life. Now, he has this&lt;br /&gt;
&lt;br /&gt;
interal conflict with how to deal with his own bionics.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We never really got a chance to explore that too much,&amp;quot; Mandell says, &amp;quot;because&lt;br /&gt;
&lt;br /&gt;
along came Goose. Since he turned out to be such a colorful figure, we started&lt;br /&gt;
&lt;br /&gt;
catering more stories toward him. Supertroopers was such a great concept in its&lt;br /&gt;
&lt;br /&gt;
own right--the last of the genetically bred soldiers who Goose grew up with in a&lt;br /&gt;
&lt;br /&gt;
training camp. He was the one Supertrooper with developed compassion and true&lt;br /&gt;
&lt;br /&gt;
human emotions. And due to a bizzare experiment, all the other Supertroopers&lt;br /&gt;
&lt;br /&gt;
went crazy, revolted and broke away, forming an evil force. Gooseman stayed on&lt;br /&gt;
&lt;br /&gt;
with the Bureau of Extraterrestial Affairs (BETA) and eventually became a Galaxy&lt;br /&gt;
&lt;br /&gt;
Ranger.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Because of his background as a Supertrooper, the Board of Leaders didn&amp;#039;t really&lt;br /&gt;
&lt;br /&gt;
trust him. The only way they could let him become a Galaxy Ranger was if he&lt;br /&gt;
&lt;br /&gt;
became a bounty hunter and went out and brought all the other Supertroopers back&lt;br /&gt;
&lt;br /&gt;
in. His conflict then is that he has to capture all his friends--dead or alive.&lt;br /&gt;
&lt;br /&gt;
Of course, that fit so well into our Western theme.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Niko has been kind of a special character for us because we wanted a female&lt;br /&gt;
&lt;br /&gt;
lead who would be able to handle herself as well as the men,&amp;quot; Mandell remarks.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;She has psi powers, her abilities range from telekinesis to constructing force&lt;br /&gt;
&lt;br /&gt;
fields. But the concept is still that all the Rangers&amp;#039; powers are based on&lt;br /&gt;
&lt;br /&gt;
natural ablities and amplified by a computer implant in their brains. The Series&lt;br /&gt;
&lt;br /&gt;
Five Brain Implants are charged by these energy chambers the Rangers stand in.&lt;br /&gt;
&lt;br /&gt;
The amplification lasts a certain amount of time depending how powerful the&lt;br /&gt;
&lt;br /&gt;
charge is. SO even the Rangers don&amp;#039;t really know how far they can push their&lt;br /&gt;
&lt;br /&gt;
powers.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The only Ranger we couldn&amp;#039;t cover was Doc,&amp;quot; says Mandell. &amp;quot;He turned out to be&lt;br /&gt;
&lt;br /&gt;
one of everybody&amp;#039;s favorite characters, and got so much time on his own that we&lt;br /&gt;
&lt;br /&gt;
never got a chance to do his origin episode.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Though not an origin, Walter &amp;quot;Doc&amp;quot; Hartford (don&amp;#039;t call him &amp;quot;Wally&amp;quot;) has been&lt;br /&gt;
&lt;br /&gt;
showcased in episodes like &amp;quot;Murder on the Andorian Express.&amp;quot; A _Galaxy_Rangers_&lt;br /&gt;
&lt;br /&gt;
version of an Agatha Christie mystery, the story has Doc and fellow Ranger Niko&lt;br /&gt;
&lt;br /&gt;
trying to solbe the mysterious demise of an ambassador aboard the luxury&lt;br /&gt;
&lt;br /&gt;
spaceliner, S.S. Christie. Such whimsical predicaments suit the team&amp;#039;s cimpter&lt;br /&gt;
&lt;br /&gt;
wizard (who bears a bizzare resemblance to Billy Dee Williams) much more than&lt;br /&gt;
&lt;br /&gt;
the other three Rangers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;GALAXY GANGS&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Drawing their wagons around the Galaxy Rangers are an equally well-developed&lt;br /&gt;
&lt;br /&gt;
supporting cast. Most important are the series&amp;#039; two amiable alien instigators.&lt;br /&gt;
&lt;br /&gt;
Waldo, an Andorian, is a member of the oldest and most advanced culture in the&lt;br /&gt;
&lt;br /&gt;
galaxy, while Zozo is an emotional Kiwi from the underdeveloped farm planet of&lt;br /&gt;
&lt;br /&gt;
Kirwin. &amp;quot;A very strong underlying theme of _Rangers_ is low-tech vs. hi-tech,&amp;quot;&lt;br /&gt;
&lt;br /&gt;
says Mandell. &amp;quot;We like to expose the Rangers and their hi-tech devices to the&lt;br /&gt;
&lt;br /&gt;
low-tech cultures with which they deal.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Other characters that populate the series are Buzzwang, a courageous,&lt;br /&gt;
&lt;br /&gt;
break-dancing robot Ranger; Maya, the rebellious Princess of Tarkon, a planet&lt;br /&gt;
&lt;br /&gt;
that distains all technology; Lazarus Slade, a Southern gentleman scientist bent&lt;br /&gt;
&lt;br /&gt;
on world domination; Daisy O&amp;#039;Mega, a sweet lass with a thick brogue and a&lt;br /&gt;
&lt;br /&gt;
penchant for crime--she leads the villanous Black Hole Gang with a swarthy knave&lt;br /&gt;
&lt;br /&gt;
named McCross; and Mogul the space sorcerer, whose evil deeds are thwarted by&lt;br /&gt;
&lt;br /&gt;
his incompetent assistant Larry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Some characters worked bettern than others and some just didn&amp;#039;t work. &amp;quot;I hae to&lt;br /&gt;
&lt;br /&gt;
say it, but we had many problems with Captain Kidd,&amp;quot; says Mandell of his alien&lt;br /&gt;
&lt;br /&gt;
space pirate creation. &amp;quot;We never could find the right place for Kidd.&lt;br /&gt;
&lt;br /&gt;
Originally, he was designed as a strong villain and then he turned into our&lt;br /&gt;
&lt;br /&gt;
Harry Mudd. We mostly ended up using Kidd in comic relief situations.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Queen of the Crown, meanwhile, is more like the queen in Disney&amp;#039;s&lt;br /&gt;
&lt;br /&gt;
_Snow_White_ gone cosmic. &amp;quot;She is certainly one of the most evil characters in&lt;br /&gt;
&lt;br /&gt;
the series,&amp;quot; Mandell agrees. &amp;quot;The Queen has this mammoth galactic empire and&lt;br /&gt;
&lt;br /&gt;
things aren&amp;#039;t going quite well for her. She had her forces spread so thing that&lt;br /&gt;
&lt;br /&gt;
if she doesn&amp;#039;t act soon, her empire is going to start crumbling. So, she begins&lt;br /&gt;
&lt;br /&gt;
to experiment with psycho-crystal technology, which is a great way to take souls&lt;br /&gt;
&lt;br /&gt;
from species and use their life forces to create Slaver Lords. The Queen is able&lt;br /&gt;
&lt;br /&gt;
to use these ghost forms as spies. She can see and hear through them. This way,&lt;br /&gt;
&lt;br /&gt;
she can stay right in her castle and maintain control.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Her only problem is that she can&amp;#039;t find a life force strong enough to power the&lt;br /&gt;
&lt;br /&gt;
Slaver Lords. Most of the aliens she has tried just don&amp;#039;t work. Suddenly, some&lt;br /&gt;
&lt;br /&gt;
humans show up and their spiritual force is so strong that she finds that she&lt;br /&gt;
&lt;br /&gt;
can use one of them to create a very powerful Slaver Lord that will last a long&lt;br /&gt;
&lt;br /&gt;
time. She becomes so obsessed with hunting humans.&amp;quot; The first two episodes of&lt;br /&gt;
&lt;br /&gt;
the _Galaxy_Ranger_ series, &amp;quot;Phoenix&amp;quot; and &amp;quot;New Frontier,&amp;quot; recount how Zachary&lt;br /&gt;
&lt;br /&gt;
Foxx lost part of his wife&amp;#039;s essence to the Queen&amp;#039;s psychocrypt.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I tried to create a very strong universe because I figured up front I was doing&lt;br /&gt;
&lt;br /&gt;
65 episodes,&amp;quot; Mandell explains. &amp;quot;I didn&amp;#039;t want to do a typical format show where&lt;br /&gt;
&lt;br /&gt;
every day the same thing is happening. I knew it was a dangerous approach in&lt;br /&gt;
&lt;br /&gt;
dealing with young kids because they like the repetition. I tried to make the&lt;br /&gt;
&lt;br /&gt;
stories as diversified as possible. For example, many episodes don&amp;#039;t have all&lt;br /&gt;
&lt;br /&gt;
the four Rangers in them. And that&amp;#039;s unheard of in animation strips.&amp;quot; Some&lt;br /&gt;
&lt;br /&gt;
episodes don&amp;#039;t feature any rangers, spotlighting instead, Foxx&amp;#039;s children and&lt;br /&gt;
&lt;br /&gt;
the Kiwis.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Among Mandell&amp;#039;s writing staff is Brian Daley, who helped embellish the&lt;br /&gt;
&lt;br /&gt;
_Star_Wars_ saga through radio adaptations and Han Solo novels, as well as other&lt;br /&gt;
&lt;br /&gt;
noted authors. &amp;quot;The project&amp;#039;s story editors, are Owen Locke, head of Del Rey&lt;br /&gt;
&lt;br /&gt;
Books, and Chris Rowley. The three of us mapped out the initial elements of the&lt;br /&gt;
&lt;br /&gt;
universe. Through Owen, I&amp;#039;ve met several of the Del Rey writers. We started&lt;br /&gt;
&lt;br /&gt;
bringing in other writers, including Brian Daley.&amp;quot; Novelist Tom De Haven&lt;br /&gt;
&lt;br /&gt;
scripted Goose&amp;#039;s bounty-hunting exploits in &amp;quot;Galaxy Stranger&amp;quot; and &amp;quot;One Million&lt;br /&gt;
&lt;br /&gt;
Emotions&amp;quot; in which the Rangers chase after an alien sculpture which assaults its&lt;br /&gt;
&lt;br /&gt;
bearer with a range of feelings; Lucia Robeson, bestselling author of&lt;br /&gt;
&lt;br /&gt;
_Ride_of_the_Wind_ contributed &amp;quot;Mistwalker,&amp;quot; based on an adventure of the&lt;br /&gt;
&lt;br /&gt;
real-life Texas Rangers. Jimmy Lasino, another Del Rey writer, penned the&lt;br /&gt;
&lt;br /&gt;
no-hold-barred &amp;quot;Birds of a Feather&amp;quot; that utilized many of the Rangers&amp;#039; rogues&amp;#039;&lt;br /&gt;
&lt;br /&gt;
gallery in pursuit of Bubble Head, a Memory Bird in possession of the&lt;br /&gt;
&lt;br /&gt;
Supertrooper juice formula.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;In addition to writers who had experience writing books, I also wanted to get&lt;br /&gt;
&lt;br /&gt;
new writers involved to infuse the stories with some new ideas and&lt;br /&gt;
&lt;br /&gt;
characterizations. I avoided accomplished cartoon writing people as I did the&lt;br /&gt;
&lt;br /&gt;
typical actors for cartoons,&amp;quot; Mandell explains. &amp;quot;I wanted the natural quality of&lt;br /&gt;
&lt;br /&gt;
an actor&amp;#039;s voice portraying the character as opposed to the commercial-oriented&lt;br /&gt;
&lt;br /&gt;
announcerish style that most producers feel comfortable with just because the&lt;br /&gt;
&lt;br /&gt;
audience can understand every work they say.&amp;quot; It was this thinking that garnered&lt;br /&gt;
&lt;br /&gt;
Jerry (_F/X_) Orbach his first animated role, voicing Zachary Foxx. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;TOYS AREN&amp;#039;T US&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The producer&amp;#039;s method of drafting more writers for the series proved a bit&lt;br /&gt;
&lt;br /&gt;
unorthodox. &amp;quot;I took ads in the _New_York_Times_, _The_Village_Voice_, circulated&lt;br /&gt;
&lt;br /&gt;
some flyers and put up some posters in colleges,&amp;quot; Mandell says. &amp;quot;At the time, it&lt;br /&gt;
&lt;br /&gt;
seemed a bad idea because I was suddenly swamped with thousands and thousands of&lt;br /&gt;
&lt;br /&gt;
submissions. Of course, how do you choose writers based on a little sample? It&lt;br /&gt;
&lt;br /&gt;
was _almost_ impossible.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
But Mandell and staff were in a race against time to produce 65 episodes within&lt;br /&gt;
&lt;br /&gt;
a one-year time limit and pushed on. &amp;quot;Owen, Chris, and I started weeding though&lt;br /&gt;
&lt;br /&gt;
the stuff,&amp;quot; he recalls. &amp;quot;And we did manage to find a pretty good group. We had&lt;br /&gt;
&lt;br /&gt;
to accept many scripts that were not necessarily as polished as we would have&lt;br /&gt;
&lt;br /&gt;
liked them to be, but we had the flexibility to modify the script throughout the&lt;br /&gt;
&lt;br /&gt;
whole production schedule. So, as long as the plot was there, I could put the&lt;br /&gt;
&lt;br /&gt;
script into the storyboarding phase, and then modify it again during the actual&lt;br /&gt;
&lt;br /&gt;
recording session.&amp;quot; What became advantageous to the producer was his method of&lt;br /&gt;
&lt;br /&gt;
recording dialogue--the actors perform the script initially as a guide for the&lt;br /&gt;
&lt;br /&gt;
animators in Tokyo, but the final soundtrack is comprised of the actors&lt;br /&gt;
&lt;br /&gt;
&amp;quot;looking&amp;quot; their lines along with the finished episode. &amp;quot;It&amp;#039;s more expensive and&lt;br /&gt;
&lt;br /&gt;
more time consuming,&amp;quot; admits Mandell, &amp;quot;but you can&amp;#039;t compare the results. It&amp;#039;s&lt;br /&gt;
&lt;br /&gt;
like apples and oranges. The actors get to see the characters and the situation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Though Mandell earned the luxuries of time and money, he still lacked the one&lt;br /&gt;
&lt;br /&gt;
thing that would have made producing _Galaxy_Rangers_ simpler--a toy deal. &amp;quot;The&lt;br /&gt;
&lt;br /&gt;
most unusual thing about _Rangers_ is that it is the only daily strip [airing&lt;br /&gt;
&lt;br /&gt;
once a day for a five-day period] to get produced without the major support of a&lt;br /&gt;
&lt;br /&gt;
toy company,&amp;quot; he says. &amp;quot;There are now toys, but the licensing came _after_ the&lt;br /&gt;
&lt;br /&gt;
show went into production. When I put the concept together in January 1984, the&lt;br /&gt;
&lt;br /&gt;
idea of a strip production was just becoming very big.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The syndication marketplace was just starting to explode in &amp;#039;84 because of the&lt;br /&gt;
&lt;br /&gt;
sucess of _He-Man_&amp;amp;_The_Masters_of_the_Universe_. _He-Man_ really set the trend&lt;br /&gt;
&lt;br /&gt;
for producing animation with heavy toy company involvement. Toy companies have&lt;br /&gt;
&lt;br /&gt;
always been involved in Saturday morning animation, but never to the extent that&lt;br /&gt;
&lt;br /&gt;
they were producing 65 half hours of animation. It&amp;#039;s an extremely expensive&lt;br /&gt;
&lt;br /&gt;
endeavor. The average cost per strip has been somewhere near $15 million, which&lt;br /&gt;
&lt;br /&gt;
is a phenomenal amount of money--its like the budget for a major motion picture.&lt;br /&gt;
&lt;br /&gt;
Most companies that get involved are really looking for the big toy hit, because&lt;br /&gt;
&lt;br /&gt;
it&amp;#039;s the only way a financier can expect a return.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mandell admits there are some advantages when a producer has a toy company&lt;br /&gt;
&lt;br /&gt;
backing his project. &amp;quot;Toy comapnies commit a certain amount of advertising and&lt;br /&gt;
&lt;br /&gt;
that whole media support of a project. That media awareness can make or break a&lt;br /&gt;
&lt;br /&gt;
show. It has hurt _Galaxy_Rangers_ to a certaing degree because we went on the&lt;br /&gt;
&lt;br /&gt;
air without any of the media hype that shows like _Thundercats_ or _Brave_Starr_&lt;br /&gt;
&lt;br /&gt;
have gotten.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Eventually, Tom Battista of ITF Enterprises, who had Americanized _Voltron_, put&lt;br /&gt;
&lt;br /&gt;
Mandell in touch with the Gaylord Production Company. &amp;quot;The Gaylord people got&lt;br /&gt;
&lt;br /&gt;
involved not because there was a toy company behind it--they hoped to get a toy&lt;br /&gt;
&lt;br /&gt;
company--but because they liked the show&amp;#039;s feel. They thought it was going to be&lt;br /&gt;
&lt;br /&gt;
an exciting adventure show for kids.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
But the producer had more than youngsters in mind for his demographics. &amp;quot;I&lt;br /&gt;
&lt;br /&gt;
wanted to put enough into the show, so that it would not only spill over into a&lt;br /&gt;
&lt;br /&gt;
teen market, but that parents could watch and enjoy it with their kids.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With 65 episodes behind him, and his own NY-based company, Transcom Media, Inc.,&lt;br /&gt;
&lt;br /&gt;
formed, Mandell is aiming for another shootout with the financiers on his&lt;br /&gt;
&lt;br /&gt;
current projects. &amp;quot;_Kaduna_Memories_ is an SF detective story which takes the&lt;br /&gt;
&lt;br /&gt;
classic Phillip Marlowe elements and puts them in a science-fiction setting,&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Mandell remarks. &amp;quot;It&amp;#039;s similar to what _Blade_Runner_ did, but it&amp;#039;s not as dark&lt;br /&gt;
&lt;br /&gt;
or heavy. The lead character is Felix McTurk, a private eye who is looking to be&lt;br /&gt;
&lt;br /&gt;
a super detective, and he falls in a situation that is out of his control. There&lt;br /&gt;
&lt;br /&gt;
will be an extensive use of computer animation because in the world of 2180&lt;br /&gt;
&lt;br /&gt;
there is whole other universe called Cyberspace. Chris Rowley and I developed&lt;br /&gt;
&lt;br /&gt;
the concept.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I also own a property called _Eridahn_ based on a book by Robert F. Young--not&lt;br /&gt;
&lt;br /&gt;
the _Marcus_Welby_ actor,&amp;quot; he adds. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Unfortunately, Young passed away and won&amp;#039;t be able to see the book&amp;#039;s fruition.&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s a terrific story, kind of a combination of Indiana Jones and&lt;br /&gt;
&lt;br /&gt;
_Time_Machine_. And the third project, _Musikins_, is for younger kids. It&amp;#039;s&lt;br /&gt;
&lt;br /&gt;
about a young group of musicians travelling across a fantasy land looking to&lt;br /&gt;
&lt;br /&gt;
discover the &amp;#039;lost sounds.&amp;#039;&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At this point, Mandell is only waiting for the time to be right to produce his&lt;br /&gt;
&lt;br /&gt;
dream project, Larry Niven&amp;#039;s _Ringworld_. &amp;quot;In order to be done right,&lt;br /&gt;
&lt;br /&gt;
_Ringworld_ would have to use a major motion picture with a combination of&lt;br /&gt;
&lt;br /&gt;
puppetry, cel animation, computer animation, live action--a full range of&lt;br /&gt;
&lt;br /&gt;
effects.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The producer sees the upcoming _Who_Framed_Roger_Rabbit?_, the Steven&lt;br /&gt;
&lt;br /&gt;
Spielberg-Robert Zemeckis project which combines live action and animated&lt;br /&gt;
&lt;br /&gt;
characters as a positive sign. &amp;quot;This is where filmmaking is going to be headed,&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Robert Mandell says. &amp;quot;There is no reason why a really solid action-adventure&lt;br /&gt;
&lt;br /&gt;
film cannot be done in animation. Anything can be done in animation if done&lt;br /&gt;
&lt;br /&gt;
well. If the elements that go into making the product are competently done, and&lt;br /&gt;
&lt;br /&gt;
the illusion is created and held through 90 minutes, there is no reason an&lt;br /&gt;
&lt;br /&gt;
animated adventure film can&amp;#039;t work.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Category:GRCD1]]&lt;br /&gt;
[[Category:Interviews]]&lt;br /&gt;
[[Category:Cleanup-Format]]&lt;br /&gt;
[[Category:Cleanup-Add Pictures]]&lt;/div&gt;</summary>
		<author><name>RabbiBob</name></author>
	</entry>
</feed>